Unique Cultural Influence

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Author: Ryoga

Last revision: 10 Feb, 2015 at 17:50 UTC

File size: 12.88 KB

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Description:

Each culture is unique, and their influence on other cultures is also unique.
If you think Arabia, Japan and Zulu aren’t supposed to sell blue jeans and pop music, then this mod is for you.

With "Unique Cultural Influence" the effect of becoming "influential" with another civilization will be diffrent depending on whom you are playing as. And by "effect" I mean the sentence that the influenced civilizations will tell you; this mod is just for flavor. Check the screenshots for a few examples.

REQUIREMENTS:
BNW, of course. The concept of "becoming culturally influential" doesn’t exist in vanilla and G&K.

ALTERNATE DOWNLOAD:
http://forums.civfanatics.com/showthread.php?p=13676393#post13676393

MOD COMPATIBILITY:
The code is meant to be very adaptable. To add new statements for other mod civilizations all that is required is writing a few XML lines.
Check under "text" in your Civ V mod directory (for windows users is inside "DocumentsMy GamesSid Meier’s Civilization 5MODSUnique Cultural Influence"), open the "xml" of your language and you’ll find several examples.
The Tag must be "TXT_KEY_GENERIC_%YOURCIVNAMEHERE%_INFLUENTIAL_ON_AI_1". Replace %YOURCIVNAMEHERE% with whatever is the "type" label that defines the civilization, but without the "CIVILIZATION_" part.
Example: "CIVILIZATION_AMERICA" -> "TXT_KEY_GENERIC_AMERICA_INFLUENTIAL_ON_AI_1"

LANGUAGE COMPATIBILITY:
The code is meant to work with all the languages supported by Civ V. There is an "xml" file for each of them, however some are just filled with the default text. Currently German, English, Spanish, French, Italian, Japanese, Russian and Polish are customized, Chinese and Korean are simply available for customization.
You can post your translations by creating a discussion. That would be very much appreciated.

NOTE: Apostrophes (or acutually single quotation marks, ‘like these’) are forbidden characters in SQL. Type them twice to solve the problem (”like this”) they will appear as one in the actual game.

THESE NEW SENTENCES ARE SILLY, INCORRECT, STEREOTYPED AND WRONG!
That’s the point.
I like to believe that it is implied that by becoming influential with another civilization you do something more profound than simply selling clothes, commercial music and souvenirs. However these remarks are supposed to come from leaders that are all but happy about that. The idea is that they aren’t exactly lying, but they purposely mention the more mundane, and superficially famous, aspects of the influential culture.

X WOULD BE A LOT BETTER FOR CIVILIZATION Y:
At this point I’m no longer accepting suggestions on that regard, that is mainly because it would be a problem to update the changes in all the other currently translated languages.
Remember though that you can very easily change the text. So you can personalize it to suit your preferences.

FINAL NOTE:
This mod was made for single player only. The text will change for just one human player.

SPECIAL THANKS:
The civfanatics and civilization subreddit communities for their insightful ideas and suggestions.
JFD for providing me with the fundamental line of code to make this mod work.
Aendaeron Bluescale / Ettanin for the German translation
ffdeke for the Spanish translation
***** for the Polish translation
Fedatur for the Russian translation