1.5x Unit Size (Vanilla/Patch20)

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Author: Kaizar Luso (REX)

Last revision: 14 Mar, 2019 at 00:04 UTC

File size: 6.55 MB

On Steam Workshop

Description:

Updated to Total War Rome 2, Patch 20. (Vanilla and Grand Campaign Only)

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What this mod does:

– As the name suggests this is a mod that increases the unit size by 1.5x (Images 2-5)

160 -> 240
120 -> 180
80 -> 120
and so on

Tho siege weapons as the onagers still have the default 4.

– Yes… all navy units and transports are ONLY 1 boat per unit. (Images 6-7)

(To those that have or had the anger of the AI not fricking land all their units, and half of them just sunbathing in their boats, i share your feels).

– Starting units have also been increased to 1.5x (Image 9), only for Grand Campaign!!

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From what i saw in my custom battles and campaign battles, there´s no problems or major problems.

Minor issues:

– Some units thinks they´re Jebus… and as a result some boats may not have the total unit numbers, including the Transport Boats, it would seem that they have the default numbers.

https://steamuserimages-a.akamaihd.net/ugc/946222434080022408/A1B703C2DDE5F316634CC749380C7D3BDB22F3CC/

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Any issues or problems that you may find out please report and say in the comments 😉

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For those who are into Radious Mod, i made a 1.5x Unit Size for all Campaigns (inspired by Crisis’ Mod, https://steamcommunity.com/sharedfiles/filedetails/?id=1496200314&searchtext=1.5+radious):

https://steamcommunity.com/sharedfiles/filedetails/?id=1647701475

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History:

14/3/19: Changed the files, it seemed that that the chariots had too many horses ;P TKS to @Typhoon for reporting this bug to me 😀
Problem fixed for my end in cause of ther problems plz contact 😀

It would seem that transport ships dont lose 10 or 15% but rather 1/3 ;_; aka only the default numbers of units appear… the other are glitched… Been searching a way to either increase the volume on ships or another way so that all soldiers are in the ships.