Godzilla: King of the Monsters

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Author: Toku Society

Last revision: 22 Sep, 2024 at 21:04 UTC

File size: 138.39 MB

On Steam Workshop

Description:

(Disclaimer: He is considered a boss type character, so any sort of moves deemed overpowered is generally on purpose.)
The King of the Monsters has been unleashed onto YOMI Hustle…god help us all.

Utilizing pure colossal strength and nuclear devestation, he is truly a monster that’ll take true might to defeat.

Model by Nelzonis2.
Music by Zane A. Goen and SUPERTOHOREMIX.

Considering this is my first mod, things are bound to either be broken or changed over time, so feel free to drop any suggestions/bug fixes for him.

V2.0-A lot of balance changes, Intro now plays alongside other character intros completely.
New Moves-High Bite and Fireball.
Character Summary included when using Character Codex.
HUD Icons Overhauled.

V1.5-Opponent able to attack before Godzilla uses his Regenerating Roar, Explosions caused by Atomic Breath are larger and knocks you into the sky, general improvements over hit lag and balancing.
(Gonna be my last update for a good bit while I experiment more that could be done with Godzilla’s moveset ;).

V 1.0-New Moves: Kick, Stun Roar, and Ground Tail Slam
New SFX for Impacts
General QoL and Balance Changes

V 0.1-Initial Release