Lustrian Armaments

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Author: HvnterVMLV

Last revision: 7 Mar, 2023 at 19:27 UTC

File size: 42.84 MB

On Steam Workshop

Description:

OVERVIEW

Lustrian Armaments makes some simple basic visual edits to Saurian units in the Lizardmen roster. Currently, it is mostly reusing assets that already exist with a few small kitbashes to add some more visual complexity for Lizardmen. Vanilla Lizardmen do not have much in the way of armor or accessories, especially basic Saurus Warriors.

It also makes some immersion fixes (IMO, anyway) and removes giant spikes on shoulders (bad for poking in the face) and bits like that. The primary focus was making Saurus Warriors a little more visually interesting, distinct, and believable.

Most of these changes were made because I found the Saurus to seems a bit basic. They are an ancient warrior caste, and so I wanted that to be reflected in their visual design. It seemed strange to have them running into battle naked.

CURRENT CHANGES

Temple Guard – Updated with some custom kitbashes for new heads, armor, and bodies. Most taken/edited from Old Blood and Scar Veterans.

Saurus Warriors – Both versions of Saurus Warriors are updated to use the old Temple Guard armor.

Saurus Shields – Both versions of Saurus Shields are updated with a mix of Temple Guard and Horned One Armor to make them look a bit beefier than the regular Saurus Warriors and make them more visually distinct. Blessed versions use new bodies.

Saurus Old Bloods – Changed their accessories, removed giant spikes, things like that.

Blessed Chameleon Skinks – They now use Chameleon Stalker accessories.

FUTURE PLANS

Greater Variation – It adds more variety than vanilla, but I would like to increase this even further in the future.

Unique Assets – Most of the assets are reused from existing units with only a bit of kitbashing. I would, ideally, like to add more unique assets to it in the future to make all units feel even more distinct and have less recycled assets.

More Units – Might want to expand to more heroes and skinks. If I ever muster up the energy I might even do some unique heroes/units for the mod, but I might separate those out into their own mod anyway.

Excuse the ♥♥♥♥♥♥ formatting, I haven’t quite figured out how to format in Steam.

If you like Lizardmen check out my other mod Wandering Nakai which removes his diplomatic penalties for trespassing.
https://steamcommunity.com/sharedfiles/filedetails/?id=2856162274