Dynamic Bulwarks: Zombies
You start in a random town with no equipment and have to quickly find a weapon and other loot to defend yourself against ever increasing hordes of Zombies!! Killing Zombies will earn you points that you can use to purchase structures and other supports to build and defend your Bulwark with and survive the unending hordes.
Requires: Zombies & Demons
(Excellent mod that you should subscribe to and rate)
Based on DYNAMIC BULWARKS this is the Zombies expansion with new features such as base damage and of course, ZOMBIES!
Try out GreyBelly’s modified version of the mission: GB Dyn Bulwarks Z V10
Visit our Discord server: https://discord.gg/fEbp7zH
Horde / Survival Mode – Endless waves of Zombies that get harder as you go
Base Building – Build your own deferences by purchasing structures at the Bulwark box but beware, the zombies will tear down your defences if they get close!
Looting – Almost every item in the game can be found as random loot that rewards the player for exploring buildings and leaving the safety of the Bulwark
Random Locations – You will start in a random building in a random city
BOOMERS! – On a Boomer wave the Zombies will explode when they get close!
Coop Multiplayer – Play with up to 10 others (download for dedicated servers below)
Auto Balancing – More players means more enemies! (Adjustable in mission Parameters)
Mods – Items from most mods should automatically be included in the loot that you can find
Maps – Works on all maps that make use of Locations (Details and instructions below!)
Unique Supports – Air Strikes, Recon Drones, Experimental substances to improve your performance – we have it all and it’s available to purchase from the Bulwark box once you have located the Satellite Dish
Points System – Earn points as you take out hostiles and spend them on structures and supports at the Bulwark box
Mission Parameters – In your mission lobby, select the "Parameters" button to change mission options and adjust the mission difficulty, loot settings and more!
EditMe file – Go to the EditMe.sqf file in the mission folder to add buildings to purchase, adjust prices, change hostiles and more.
Marksman Slot – Because you always have to have a marksman slot
Air Drops – During rounds an Air Drop will deliver ammo for the weapons of whoever claims it
Zeus – Server admin has access to Zeus
Back From The Dead – When you die, your corpse will reanimate! Your team mates will need to take it down so you can collect your gear when you respawn
A Table – Enjoy
(TO USE SUPPORTS PRESS 0 THEN 8 AND SELECT FROM THE MENU)
Recon UAV – Shows All hostiles on the map until shot down
Paratroopers – AI Reinforcements
Predator Drone – Take control of a UAV armed with Skalpel Missiles
Missile CAS – Calls in a CAS run wherever you are looking or by clicking on a map location if selected it while looking at the map
Mine Cluster Shell – Call in a Mine Cluster Shell to create an instant mine field
Rage Stimpack – No need to reload, unlimited ammo and increeased speed for a short time.
ARMAKART TM – 1 minute in an invincible Go-Kart with an automatically targeting MG
Emergency Teleport – Teleports you back to the Bulwark Box but it’s unstable and will create an explosion at your original position
Mind Control Gas – Units that enter the gas will join your team! That’s good! But the gas is fatal and the units die at the end of the wave…. That’s bad.
Loot Drone – Find the purple drone box to reveal all the loot on the map
Cash Money – Finding the pile of cash gives you points based on the kill points multiplier (default 5000).
Satellite Dish – Unlocks the Support Menu at the Bulwark Box and rewards you with Points! (one will spawn each wave until found)
Spin Box – Definitely not a ripoff of another Zombie game… If you find the box you can spin it for random weapons, for a price of course.
Medkits are Extra Lives – If you have a Medikit on you, you will get back up if you get knocked unconscious. This will consume the Medkit (doesn’t work if executed). So don’t be afraid to play solo with no one to revive you! If you place 15 FAKs in the Bulwark Box they will be converted into a Medikit.
Single player – This mission is in Development. Currently optimized for Dedicated Servers but works in Local Multiplayer. Just host a LAN Multiplayer session to play single player.
MAPS – By default the mission uses Altis because it’s where we had the most fun testing it but it will work on any map that uses Locations (all vanilla maps except VR and many modded maps). You can change the map but ARMA makes it difficult to do. I’ve made an video on how to do it which can be found here: https://www.youtube.com/watch?v=TGO9gPLBUyo
Fully Heal Yourself at Bulwark – For 800 points you can fully restore your health from the scroll menu at the Bulwark Box.
https://github.com/Omnomios/DynamicBulwarks/releases
(files for regular Dynamic Bulwarks and Dynamic Bulwarks: Zombies can be found here)
Feel free to modify this mission and reupload your changes to the Workshop but we ask that you give credit to the original authors (us) and provide a link back to this page. We also do plan to continue development on this mission!
More info on bugs can be found on our GitHub page: https://github.com/Omnomios/DynamicBulwarks/issues
-ZOMBIES NOT MOVING Sometimes a Zombies will get stuck, it will be deleted if it doesn’t move eventually. You may Find on later waves that some of the zombies don’t move after spawning. We’ve found that they will start to move as other Zombies die.
-GOING WHERE THE ZOMBIES CAN’T GET YOU If you build up into the sky or manage to climb ontop of a building, well you’re not going to have a lot of fun as there’s not a lot of challenge. It can cause Zombies to stop moving as well. There is still some challenge with Jumping Zombies and Exploding Zombies but it’s not how the game should be played.
-ARMAKART gun will occasionally spawn in a broken state.
All feedback on bugs, enjoyment, suggestions, and side effects of experimental stimpacks is welcome! To make our lives easier, please submit bugs here: https://github.com/Omnomios/DynamicBulwarks/issues