63 Stacks
Increases the stack size for most items to 63. Quick and dirty, but doesn’t seem to crash servers or clients. No guarantees on this one.
Why 63? The game apparently uses 6 bits to sync item stack counts between clients and servers and this is the maximum value that can fit into that space. Whatever lurks in the upper two bits of the byte does not like to be overwritten and will crash clients very quickly if the server tells the client that the host has more than 63 of something.