Portable Window
A toy I made after messing about with stencils.
It’s a bit buggy if you move it off the wall it spawns on, and it will look bad if you put it on a really thick wall. Try not to do either of these things
Can I shoot through this?
No, it’s a screen. You also can’t push props through.
Why is the map broken when I look through the window?
Some maps optimise away areas you can’t see. This doesn’t fix that.
Why does it get really laggy if I spawn loads of these?
Because.
How does this work?
I put a tutorial on github[github.com]
Why is the model an error?
You need counter-strike source installed, all of the windows from the base HL2 game were unsuitable.
Can you make this work like a portal?
No, portals are hard.