Jobs Shuffle
I have painstakingly and manually gone through most jobs files of both base game and DLC to add the following tag…
Matchextension=False
An extension is considered base game, DLC, or a mod. A job file introduced into the game by an extension without this tag will never anchor itself in a sector that wasn’t added by the same extension, Factionlogic AI may still send them in that direction for specific tasks though
As an example, the Split DLC introduced Paranid Bounty Hunters in the Paranid held space of those sectors but they will only ever patrol those sectors, BUT with the tag they can leave that sector and patrol other space that the Godrealm controls outside of the sectors that were introduced by the Split DLC
This is useful and recommended for people adding mods that add new sectors so that any new sectors can feel integrated into the base game without needing to add excessive job files for the AI Empires. Also useful for someone wanting to integrate all the DLC jobs and Base game jobs into one fair playing field.
On a new game with this mod, if your familiar with dlc jobs, you should immediately see the benefit with jobs already spawning in new positions. When adding this mid-save, it may take some time for the jobs to be spread out.
Compatible mid-save, can be removed mid-save, but removing it mid-save just takes time for things to go back to normal
Compatible with all mods and highly recommended for my mods that add new sectors, you should own all DLC as this touches upon everything but if you don’t have a particular DLC, it should just spit out a few errors in the debug log and move on with itself not creating any issues
This more then likely throws alot of game balance out the window, there will be alot more "randomness" with job placements and why I decided to call it "shuffle"
Update 1.01: Removed Pathfinding Blocker on Boron DLC Sectors, Jobs will be able to pathfind to Boron now
I love modding this game, mods will always be free and I will always be trying to push more content but if you want to show some appreciation then consider buying me a coffee to help keep me awake on some of this coding
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Required DLC:
These DLC should be installed in order to use this item.
X4: Split Vendetta
X4: Cradle of Humanity
X4: Tides of Avarice
X4: Kingdom End