SSL Shine

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Author: Fast_Tap

Last revision: 30 Jun, 2024 at 02:17 UTC

File size: 1.14 MB

On Steam Workshop

Description:

As soon the portal case started, Shine noticed some new creatures luring around Griffinstone, and he was ready to show his movement power.

Moveset:
Neutral attack -> A Shine, hold it to reflect proyectiles, release it to dash foward or cancel jump (Even both if you want), perfect to combos, the reflect returns the proyectile at twice the speed.

FGround -> An 4 hit jab, you can cancel the first 3 hits into DGround or UGround, but keep in mind the distances.
DGround -> Swings a yo-yo on the ground, release the button to make launch any opponent in range bakwards.
UGround -> An upwards kick, lacking of horizontal range but strongest kit to combat

FAir -> A slash foward.
BAir -> a tail whip that launches enemies up.
UAir -> An instant diagonal dash, measure your distance to hit the opponent with force, hit the sweetspot to spike! It can be angled in 3 directions (60 | 45 | 30)
DAir -> Flaps his wings sending him downwards, land to make a wavedash on the direction you want, be quick enough to make a superwavedash, or use it as a third jump by pressing any button (Jump or attack) again, cancel it into another attack.

Special thanks to Trinity by helping me with the reflect code.