CraftingRecipes

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Author: Stollenwerk

Last revision: 25 Jan, 2022 at 10:53 UTC

File size: 285.98 KB

On Steam Workshop

Description:
Crafting Recipes

This is a repack of the mod R22R_Recipes_Public.

I added 85 recipes of which 20 are ammunition packing recipes.
To give your players a better overview install RecipeBook.

Recipes:
* AMMUNITION/MAGAZINES Magazines must be full! Mag_CMAG_10Rnd + Mag_CMAG_10Rnd = Mag_CMAG_20Rnd Mag_CMAG_10Rnd + Mag_CMAG_20Rnd = Mag_CMAG_30Rnd Mag_CMAG_20Rnd + Mag_CMAG_20Rnd = Mag_CMAG_40Rnd</ Mag_AKM_30Rnd + Mag_AKM_30Rnd = Mag_AKM_Drum75Rnd (with 60 rounds) Mag_MP5_15Rnd + Mag_MP5_15Rnd = Mag_MP5_30Rnd Mag_Ruger1022_15Rnd + Mag_Ruger1022_15Rnd = Mag_Ruger1022_30Rnd Mag_STANAG_30Rnd + Mag_STANAG_30Rnd = Mag_STANAG_60Rnd Full stack of ammunition + Paper = Box of ammunition ElectronicRepairKit + TireRepairKit = (both at least 25% left. Both will be destroyed) = WeaponCleaningKit (75% usability) * MEDICAL Paper + Paper = 1x Rag 4x Rags + Sewing/LeatherSewingKit (at least 25% left, will lose usability) = 1x Bandage 50x Vitaminpills + 12x PainkillerTablets = 12x Antibiotics DisinfectantAlcohol + IodineTincture = 5x PurificationTablets * TOOLS Shovel + EpoxyPutty (at least 50%, will lose 50%) = Shovel with +25% usability Sledgehammer + EpoxyPutty (at least 50%, will lose 50%) = Sledgehammer with +25% usability (both recipes will drop a small stone, since there has to be a result) BarbedWire + LugWrench = Hacksaw 3x WoodenStick + Stoneknife = Hatchet (not working, will be removed) Screwdriver + Screwdriver = Pliers Sickle + Crowbar = Hammer (Crowbar will take damage) Screwdriver + Whetstone (at least 25%, will lose 25% and will take damage a little)= SteakKnife MetalWire + Pliers = BarbedWire (Pliers will take damage) MetalWire/BarbedWire + Pliers = 24x Nails (Pliers will take damage) 70 Nails + Paper = Nailbox Hood + Hacksaw = 1x MetalPlate + 1x MetalWire + 1x Pipe Handcuffs + MetalWire = CombinationLock Binoculars + HeadlightH7 = Flashlight MilitaryBelt + HeadlightH7 = Headtorch BaseballBat + Saw/Axe = 1x Firewood + 1x LongWoodenStick (Saw/Axe will take damage) 1x full ElectronicRepairKit (will be destroyed) + Megaphone (must be pristine) = PersonalRadio M18SmokeGrenade + FlashGrenade = RoadFlare SparkPlug + Torch = PetrolLighter CarBattery + Pliers = 1x Battery9V (Pliers will take damage) TruckBattery + Pliers = 2x Battery9V (Pliers will take more damage) CarBattery + CarBattery = TruckBattery * CONTAINER 6x MetalPlate + Hammer (Hammer will take damage) = Ammobox 8x MetalPlate + MetalWire = Barrel CarRadiator + TireRepairKit = Canteen (with one drop of water) WaterproofBag + 2x Fabric = DryBag FishNetTrap + 10x WoodenPlank = SeaChest * FOOD ZagorkyPeanuts + ZagorkyChocolate = BoxCerealCrunchin UnknownFoodCan + Meat = 1x CatFoodCan + 1x DogFoodCan 2x MetalPlate + Hammer = FryingPan (Hammer will take damage) 4x MetalPlate + Hammer = Pot (Hammer will take damage) Pipe + Hacksaw = Tripod (Hacksaw will take damage) * CLOTHES 6x Rag + Hook = SewingKit Pelt + Hook = LeatherSewingKit 5x Rag + 1x full EpoxyPutty (will be destroyed) = DuctTape (with 75% usability) Backpack + Knife = 6x Rag (Knife will take damage) Tent + Knife = 4x Fabric (Knife will take damage) HescoBox + Pickaxe = 1x MetalWire + 1x BurlapSack (Pickaxe will take damage) Taloon-/Assaultbag + Pelt = TortillaBag

new recipes with second to last update:
Battery9V (at least 50%) + SmallStone = WhetStone (with 50% usability) WhetStone + WhetStone (both 50%) = WhetStone (100% usability) EpoxyPutty + EpoxyPutty (both 50%) = EpoxyPutty (100% usability) Axe/Knife (only Worn) + WhetStone (unused, will be destroyed) = Axe/Knife (Pristine) Thermometer + Epinephrine = BloodTestKit HeadlightH7 + Paper = HeadlightH7_Box Map + Knife = 4x Paper (Knife will take damage) Teddybear + SewingKit (at least 25%, will lose 25%) = Teddybear +20 Health CanOpener + WhetStone (at least 25%, will lose 25% and will take damage a little) = CanOpener +15 Health Compass + Wrench (will take damage) = 10x Nails with last update: GasMaskFilter (ruined) + 12x CharcoalTablets = GasMaskFilter (filled) ElectronicRepairKit + ElectronicRepairKit (both 50%) = ElectronicRepairKit (100% usability) WeaponCleaningKit + WeaponCleaningKit (both 50%) = WeaponCleaningKit (100% usability) LeatherSewingKit + LeatherSewingKit (both 50%) = LeatherSewingKit (100% usability) SewingKit + SewingKit (both 50%) = SewingKit (100% usability)

Admins should adjust the spawning rates for the ingredients and craftable items.

All credits to Stern for his mod and a big thanks for the permission to repack!

My mods in total:
CraftingRecipes
RecipeBook
Namalsk Treasure Photos
Deer Isle Treasure Photos
Radio_Songs
Radio_Music
Radio_Chatter
Namalsk Server Files Collection
Livonia Traders and Event Locations