sVisual


sVisual aims to improve visual cues and feedbacks about gameplay, by using post processing effects and camera overlays without relying on GUI, hence improving immersion.
It adds effects for when you’re bleeding out, when you get hit, when you’re close to pass out and much more.
It also adds some new features like:
- Dynamic Depth of Field
- Headbob
- Motion blur
- Bloom
- Camera improvements
- Overlays for glasses, masks and helmets
It also allows for configurability; while in-game, open the options menu, open the sUDE tab and finally open the sVisual tab.
Here you’ll find many options that you can configure to your likings, such as: effects intensity, headbob intensity, depth of field and more.
Note: the server you’re playing in may be "constraining" these options; a message will appear to state so, if that’s the case
Come over to my DISCORD[discord.gg]
sVisual implements its effects and overlays using sFramework.
If you’re a modder and you’d like to modify sVisual or add your own custom effects or overlay, give a look at my tutorials[simonvic.github.io]
For a better insight give a look at the github page: https://github.com/simonvic/sVisual
You are hereby given monetization approval, as long as you follow the DayZ Server Monetization rules[www.bohemia.net] and have obtained permission from Bohemia
You are NOT allowed to repack any part of this mod, unless given my explicit consent
Found a bug or want to give a suggestion? Feel free to contact me!
Discord server: DISCORD[discord.gg]
