Okran Lands
Oh the holy nation home of the Okran cult and land of the greenfruits
it’s time for adjustments to the factions: the holy nation, the flotsam ninjas and the Holy Nation Outlaws,
VANILLA ADJUST: This mod does not add new elements, it only modifies those that already exist in the game, the objective is to polish the base game
OFFICIAL TRANSLATION: This mod uses the names from the base game so it uses the official translation of the game.
THIS MOD AFFECTS:
THE HOLY NATION: Equipment revision and adjustments, Holy Sentinels are no longer Paladins, they are now a kind of civil guard, the new typical weapons are the hackers, specifically the Paladin’s Cross and Short-Cleaver
– Economy: Trade culture was renewed, now local products are somewhat cheaper like cotton and fabrics, in one of the greenest regions so food is quite accessible, products made with Wheatstraw and Greenfruit now have discounts! It is the best place to buy Foodcube
– Now most people carry the Holy Flame in their inventory
– Farms and bakeries now sell much more food
– Farms now have guards
– Paladin rank: Now the hierarchy of the Paladins is represented in 3 colors: yellow (low), orange (medium), red (high)
"The color of the flame represents the faith that its paladins have, the more faith they have, the more intense the flame will be"
FLOTSAM NINJAS: adjustments and equipment revision, most of them are people who escaped from the holy nation so now they retain some of their traits
The unique recruits that you can find here were also revised and adjusted, basically I gave them equipment based on their stories or what would be logical for them to be equipped with given their situation
HOLY NATION OUTLAWS: basically more of the same, adjustments and equipment revision
I RECOMMEND IMPORTING THE GAME SO THAT THE GAME WILL RELOAD ALL NPCs
I also recommend leaving this mod down in the load list if you use other mods that may be related.