Adventurers don’t work, so I’ll do their job instead
A custom-made mod to fix the broken Adventurers Wanted! mechanics in Anbennar that my MP group has encountered recently.
Currently, the related modifiers are semi-permanent, as events to remove them are put on a highly contested pulse, making it incredibly challenging to remove penalizing modifiers. This mod instead switches away from using pulses and into putting a MTTH affected by estate privileges instead.
This is sadly not lore-accurate, however much I wish adventurers solved the world’s problems with coffee.