Tropi[CKAPP] Rainforest Mod
The purpose of this mod is to add a significant amount of new animals and plants to the Tropical Rainforest and Tropical Swamp Biome and increase their fauna and flora diversity.
____________________________________
The new tropical biomes are challenging biomes with deadly diseases, strong animals, intense rainstorms and a thick jungle canopy that makes movement and expansion a challenge.
Added Animals :
Jaguar, Panda Bear, Tiger, White Tiger, Tapir, Junglefowl, Peafowl, Okapi
Added Plants :
Ferns, Palm Tree, Mahogany Tree, Strangler Fig, Bromeliad, Wild Rice, Bamboo, Taro, Stump Tree, Banana, Lemongrass, Coconut Palm, DreamVine, Heliconia, Jitter-Weed, Wild Smokeleaf, Wild Psychoid, Wild Cotton, Rafflesia, Hive in a tree
Added Consumables :
Taro Root, Coconuts, Bananas, Jitter Berries (drug), Lemongrass, Dream Root (drug and can be used to craft Neutroamine), Honeycomb
– Clear out plants for pathing. The dense jungle will considerably slow down pawns.
– Wood is abundant, but trees take a long time to chop down. Prioritize time and resources and focus on smaller trees and plants when clearing large areas.
– Foraging is a viable food option. Look out for rice, bananas, coconuts and lemongrass.
– While rare, jitter berries, smokeleaf, psycoid, healroot and cotton can also be foraged.
– The rain forest provides a lot of cover. Clear out areas to hit enemies, or use the cover to your advantage.
– Some animals in the rain forest do a lot of damage and are very fast. Choose fights wisely and try to avoid being ambushed.
– The rain forest rains a lot, so consider this when deciding on power and building options.
– Remove rafflesias from your area as these drastically reduce beauty.
– You can stop plant movement sway in the vanilla options menu.
– A Dog Said … compatibility patch is now integrated. Be sure to put this mod AFTER A Dog Said…
____________________________________
