American Civil War 1.2
What’s that sound? Well, I do believe that’s the sound of Northern Aggression Mr. Davis!
In this ultra-realistic scenario of the American Civil War, play as the Yankee USA as they attempt preserve the Union under the leadership of the tyrannical Abraham Lincoln, or play as the good ol’ CSA and fight to preserve the southern way of life under the leadership of the beloved Jefferson Davis. It’s up to you to decide who wins the most romanticized and the deadliest war in American history.
Key Features-
-A playable map of the eastern half of the United States including a navigable Mississippi River.
-Semi-accurate locations of key production and battle cities as well as historical fortifications (e.g. Island no. 10)
-Historically accurate starting army and navy sizes and locations
-A heavily fortified Washington D.C. and Richmond to prevent armies from immediately rushing the capitals
-Research ironclads (destroyers) and use these new iron ships to gain naval superiority!
-The North has superior production capabilities while the South has superior agricultural capabilities
-There are Natives to the west which you can either annihilate or perhaps use to your advantage.
– Includes pieces of script from the Art of War mod that add nice tweaks to the gameplay
It is HIGHLY RECCOMENDED that you use a mod that significantly raises the population limit alongside this mod; however, it is not required.
Please tell us your thoughts. We want this mod to be beautiful.
We don’t know how to:
-Script events for the AI to follow (e.g. the confederate assault on Fort Sumter)
-Add real ironclads as a buildable unit instead of just destroyers that are made to act like ironclads.
-Change the names of the blue Americans and the red Americans to the USA and the CSA.
-Allow sloops to still be a buildable unit after ironclads are researched.
-Keep the confederacy’s color red while making their troops look grey.
-Follow a strict timeline for updating this mod and we’re sorry