[WotC] Swap Stun And Burn Melee
The mod solves the issue that the tier 3 melee upgrades are effectivly a downgrade. Tier 3 upgrades in vanilla provide a burn effect while tier 2 provides a stun chance.
With this mod, by default, tier 2 items will now provide burn damage and tier 3 items will instead provide the stun chance.
All other stats are unaffected by this. Only items that had burn or stun chance before, are modified by default.
Additionally, the mod includes an .ini file with comments where you can modify the stun chances and the amount of burn damage per turn, for each of the following melee weapons:
– Swords (Tier 2 and 3)
– Hunter Axes (Tier 2 and 3)
– Skirmisher Ripjack (Tier 2 and 3)
– Templar Gauntlets (Tier 2 and 3)
– The Chosen Assassin’s Sword
No class overrides.
The mod should be compatible with all other mods, but if a mod changes the stun chances or fire damage of the mentioned items, this mod might override it.
Special thanks to robojumper! His ripjack mod provided an excellent starting point for this mod.
