gm_corridors
This map is a maze of unequally lit corridor tunnels that are perfect for hide and seek and atmospheric classic gm eeriness
Includes:
– AI Nodes!!
– Scary HDR Lighting
– Tight, Mazey Corridors
– Darkness!!!!
– Ghost (maybe)
Leave any suggestions in the comments! I might update this map over time if I figure out how to do so 🙂
Edit: There have been lots of comments about changes and improvements I could make to the map and I will get round to them soon as there are quite a lot and I am still fairly new to making maps for others to play
I am planning on adding:
– Cubemaps to hopefully stop glowing weapons
– Removing the skybox and replacing it with a black texture
– Making the overall map bigger
– Soundscapes
– Vents?
– Some more differentiation between hallways so they are a bit more distinguishable but still very mazey (Stuff like props and dead bodies etc.)
Someone made a navmesh because I didn’t add one (Because I don’t know how) so thanks to them 🙂
I also used an ENB mod to get the colours the way they are in the screenshots