Guadalcanal

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Author: Johnnathy✞

Last revision: 22 Apr, 2021 at 17:39 UTC

File size: 22.64 MB

On Steam Workshop

Description:

Recommended Bots: 50
Recommended Game Mode: Battle
Recommended Length: Normal
Respawn Timer: 15 seconds

Discord Server: https://discord.gg/QTzgCMc

Made from a heightmap I used, and also I heavily modified the terrain to make it play smoothly. I looked no further than to make a Guadalcanal map out of such, albeit it’s not a 1:1 size of such, but it’s enough to where performance on my end isn’t impacted.

Also there are no naval warfare on this map due to the shallowness of the water (there really is no way I could make it lower without having to redo it from scratch, so there’s that).

This map uses the custom flag mutator made by Chryses, which can be found here: https://steamcommunity.com/sharedfiles/filedetails/?id=2078141525

Assets Used:

Vanilla stuff from Ravenfield (Extracted by HarryFishnuts)

Polygon – Nature Pack
https://assetstore.unity.com/packages/3d/vegetation/trees/polygon-nature-pack-120152

Coconut Palm Tree Pack
https://assetstore.unity.com/packages/3d/vegetation/trees/coconut-palm-tree-pack-7888

Sky Series Collection
https://assetstore.unity.com/packages/2d/textures-materials/sky/sky-series-collection-101490

POLYGON – War Pack
https://assetstore.unity.com/packages/3d/environments/historic/polygon-war-pack-106992

I do not own any of the assets, and textures used at all. I also do not intend on infringing said stuff either. All rights go to those who had made them.