Dynamic Economics
Dynamic Economies
Much wider price ranges, 100% shortage effects, Higher private investment, More debt slavery, More trade volume, 1.2 GDP to debt ratio, Prices are much mroe reactive
If you want to support me for making mods and help me buy future paradox games to mod
https://buymeacoffee.com/thegamingnot
1.7 only make sure to resubscribe to the mod so it updates
This mod is for people who realize how much of a idle/mobile game victoria 3s economy is, what ive done is removed alot of the artificial stability the devs threw into the economy. As a result the ai suffers heavily.
With this mod it is very easy to crash your economy so be wanred
- Prices now go up to 99% of baseprice
- Good shortages now creep up to 100% but go up slower
- Got rid of mapi bonus from tech now only railroads and ports give it
- Prices are much more reactive no more overproducing and the price doesnt crash
- Higher governemnt dividends across the board
- No more retarded economy of scale debuff for government owned
- 1.2 Debt to GDP ratio
- Removed debuff on dividends from loans
- Removed bur cost for trade routes
- Lowered bur cost for gov owned levels to 1
- Lowered nationalization price to privatization
- Lowered railroad highskilled employment and engine input to make it more profitable
- Gave railroads land trade capacity
- Removed 200million minting cap from GDP
- Obessions have 3x more impact then vanilla
- Removed the stupid bias to making radicals
feel free to use/tweak js remember to credit me
