Ondrik’s Norsca Rebalance

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Author: Ondrik

Last revision: 30 Oct, 2024 at 20:54 UTC

File size: 26.21 MB

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Description:

So as i promised. I created easy rebalance of norsca army according to my reskin mod.
https://steamcommunity.com/sharedfiles/filedetails/?id=1685182204

This mod change armors and shields stats according to unit model what is used in reskin mod. Also i expect that some units get more reason to be recruited in campaign. Fore exemple hunter with axe get bigger chance in melee the same as marauders with great weapon.

I think this mod is incompatible with all mods that change unit stats. That is why i separated reskin and rebalance.

Also decided one unit to norsca rosner.
Chaos Dwarfs Outcasts. Somehow these chaos dwarfs was forced out from their homeland. Perhaps they are criminals, or deserter’s. Here in Norsca no one care. If you can’t do anything useful you can fight on a wars which is never stops here. Hard to imaginate what deprivation and dangerous they had pass in their way. Forced to went thru unwelcome and hostile countries a lot of tham die in the way. Here in Norsca they is valuable as shooters. Chieftains of north is very glad to hire a few of them. Far from homeland chaos dwarfs can only use crossbow because they did not get any ammo for rifle here but Norsca blacksmiths could easily make some crossbows bolts for them.

So. Recruit them in Chieftain’s Hall. You also neded to have Ruinous Kiln. Recruiting take 2 turns. I’ve added them just for fun in a late period of campaig. They to axpensive if compare to profit from them.

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Ondrik's Norsca ReskinSteam Workshop