Prepare to Escape-Start With a gun From EFK

If you liked this item, please rate it up on Steam Workshop page.

Author: projectgalaxy

Last revision: 5 Jun, 2024 at 11:54 UTC

File size: 77.28 KB

On Steam Workshop

Description:

SUPPORT ESCAPE FROM KENTUCKY I&II
This module requires the ‘Escape From Kentucky’ weapons module . It allows players to start the game with weapons from the ‘Escape From Kentucky’ when entering a new save file.

It provides 3 sandbox settings options, where before starting a new save file, players can choose from 6 factions as well as civilians, including:

Civilians: Start without weapons and ammunition.
USEC-Army: Start with an MCX assault rifle and 5.56 ammunition.
USEC-Marine: Start with an HK 416 assault rifle and 5.56 ammunition.
USEC-Navy: Start with an M16 assault rifle and 5.56 ammunition.
BEAR: Start with an AK-12 assault rifle and 5.56 ammunition.
SCAV: Start with a M870 and shotgun shells.
Optional: Whether to carry a pistol (if selected, provides a Glock G18 pistol and 9mm ammunition).

All initially chosen weapons come equipped with a certain number of magazines and suppressors.

Workshop ID: 3229400399
Mod ID: PreparetoEscapeEFk