Sands of Sinai from War Thunder
So its another episode of "yeah, this was made in dull in-game map editor"…
Ok so basically I reworked the points up. "C" point of a village divided into three small points for close infantry combat. Same with most left "A" point. Also I added two unoriginal points to the east hill flank they deleted from original map a while ago so you can respawn right at the hill – how cool is that.
I suggest to play it in any way you would like. I mean any gamemode and other configurations. There is a lot of points and medium amount of vehicles (and exploding the sky amount of flying vehicles). There is barely vehicle spawners in central zone of the map for close infantry combat in that area. Its a very (I suppose) balanced, arcade, funky, dynamic map. The seriousness comes in "Tank battle" version of it.
I like the map though. I mean I started to like it in War Thunder when I made this recreation in Ravenfield. It seems I grow bonds with maps I recreate.
Im sorry but there is a lot of objects though its plain piece of desert. So it loads a lot of time. By the way, the map requires 200 megabytes of space not because of lot of objects but big copmplex terrain relief. The only way I can optimise it is making terrain plain but it will be not beautiful then 🙁
Idk if I really need to bring information about all the vehicle spawners. Like, is someone ever reads that? Its, like, you see the map and play it not considering a whole strategy when you just started downloading it. At least thats how I work.
Guys please Like in need, I need Like so the steam will show the map to bigger amount of people and all of them will get happier because they witnessed this beautiful map.
and feedback about map problems or my english language knowledge is much appreciated too.
ok so…. we just will continue to ball until fall i mean until all wt maps done. its surprising that i managed to make 4 of them. I thought i would lose inspiration after third one. Its always I lose inspiration in the moment I feel like conveyor. yet all these maps are unique enough for me to make up with new decisions and ways of stretching in-game editor’ potential.
ok guys im just gonna eat cookies. work must be paid you know.
GAZ-AAA car – https://steamcommunity.com/sharedfiles/filedetails/?id=2429988996
Weapon I was using – https://steamcommunity.com/sharedfiles/filedetails/?id=2429988996