Congenital Intelligence Rework

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Author: Aix

Last revision: 26 Sep, 2024 at 21:11 UTC

File size: 200.78 KB

On Steam Workshop

Description:

To make the game feel more authentic and make eugenics less important, I am rebalancing the intellect congenital trait so it no longer feels almost obligatory for your heir.

The higher tier intellect traits no longer give such a massive boost to every single stat. Instead, Geniuses receive a one-time thematic bonus to two or more base stats some time in the first half of their lives or after they’re spawned (note that base stats are inheritable in CK3). Intelligent and Quick also have a chance to receive these bonuses. Which bonus gets chosen is highly RNG, but weighted towards their childhood personality and education.

These bonuses include:
– Tactical Genius: 1-5 to Martial and Intrigue, 0-3 to Prowess.
– Numerical Genius: 1-5 to Stewardship and Learning.
– Leadership Genius: 1-5 to Martial and Diplomacy.
– and more

To avoid localization problems, this is all done completely in the background. So this mod can easily be used in any language. This mod should also be perfectly usable with any total conversions or other mods.