Star Wars Fusion Cutter

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Author: Alydus

Last revision: 13 Feb, 2023 at 11:08 UTC

File size: 10.16 MB

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Description:
Star Wars Fusion Cutter Repairer

This addon adds a new utility weapon (class: alydus_fusioncutter), which allows you to repair and perform operations on numerous entities created by different authors. It is a multitool, and I’m constantly trying to make it repair/perform actions on new/existing entities.

What can it do?

– Unlocks and opens any door (disable by setting serverside convar sv_starwarsfusioncutter_enable_door_unlocking = 0).
– Repairs destructable fortifications from my fortification builder tablet addon.
– Refuels drones from Drones Rewrite
– Repairs any vehicles based on the Star Wars Vehicles base.
– Repairs vehicles based on the LFS – Classic vehicle base.
– Repairs vehicles based on the LVS vehicle base (new LFS).
– Repairs vehicles based on the SCars vehicle base, with no flying wrench.
– Repairs vehicles based on the simfphys LUA Vehicles Base and simfphys Armed Vehicles Base with automatic repair of tires and lights when the vehicle reaches max health.

The tool will never repair to above the maximum health, and if it fails to find the entity’s maximum health, it will refuse to repair it.

What does this addon require?

This addon requires nothing apart from itself; it will function independently without any other addons. However, I recommend installing addons which add entities which can be repaired by this tool. The models/materials are included in this addon.

How do I spawn the weapon?

The fusion cutter is located under ‘Alydus’s Weapons’ in the spawnmenu (default key Q) in sandbox (or sandbox derived gamemodes. For custom gamemodes, it may be spawned with the help of lua with the entity class ‘alydus_fusioncutter’.