Near-Death SFX
A VScript that simply makes sounds muffled and reverbed whenever you’re black & white (on your third strike) or incapped and nearly dying, making it a bit more dramatic or "cinematic".
Basically applies a DSP preset when these conditions are met.
Purely ear candy and has no advantage whatsoever, sounds affected by this might be a bit too obscured and muffled, thus probably making it hard to tell where Special Infected are located for example.
NOTE:
- "Intense" SFX might take a while to kick in
- If for whatever reason your sound is still muffled when it shouldn’t be, type dsp_player 0 in the console.
This will only work in singleplayer or a locally hosted server.