Mr.Pepper’s Abomination Rework [New Version]
Hello, this is a second version of my previous Abomination rework, this comes with some tweaks and new trinkets. You don’t need to be subscribed to the old version for it to work
The main objective of this rework is to push Abomination to alternate between his forms depending on the fight, even rewarding transforming mid combat instead of stun spamming. Human is focused around utility with a pull and stress heal while Beast has damage, but also brings counters to many situtations (shuffle, stealth, stun, prot…). The days of tranforming Abomination for a single skill are over. However once transformed Abomination can’t return to his human form till the combat ends, forcing the player to play aggressivly if he doesn’t want Abomination to become afflicted.
Speed has been nerf by 2 across every level. Abomination is now religious since his barks mention being part of a religious order. Upon transforming he will now take 6 stress immediately (but other heroes will only take 6 instead of 8); he will also consume a turn of whatever is on him (DoT, horror, buff, debuff…). Beast form will automatically turn back to human once combat ends.
Important : because of how DD modding work it’s impossible to rework trinkets. Instead the new trinkets are just duped version, if you want to use them just copy paste this in your launch option :
(at max level)
•Transform :
Abomination take immediatly 6 stress with his companions. His buff now last the whole battle and speed buffs have been change to scale better.
•Enslave (replace Manacles) : XOOX-XOOO
"Abomination use his chains to grab even the most protected target"
115 Acc, -60% dmg modifier, +6% crit
Pull 2 (140%), bypass and delete guard, debuff : -15 dodge
•Beast’s Bile : X00X-000X (now a single target instead of AoE)
Acc 110, -70% dmg modifier, +8% crit
On target : Blight : 6/3 turn and -33% blight resist
•Absolution :
2 use per battle
Abomination stress heal a friendly target for 7 and himself for 6. If Abomination targets himself he will be stress heal by 13.
•Bestial Shriek (replace Transform in Beast form) :
"Abomination scream and jump forward ready to inflict a deadly blow. This refocus his companions but also scare them."
Clear stun on everyone, +6 stress on other heroes. Forward 3 and next attack is guaranteed crit.
•Apex Reflexe (replace Rake) :
"Abomination use his bestial senses to detect and cripple his prey."
115 Acc, crit +5%, -40%dmg modifier
Bypass and delete stealth, debuff -7 speed and -15 crit
•Rage :
110 Acc (was 105), -1,5 crit
•Frenzy (replace Slam) : XXOO-OOOO
"Abomination act on pur instinct and hit the first enemy he sees for a deadly blow."
110 Acc, -20% dmg mod, crit 14%
Random target, Armor Piercing and inflict a 5/3 bleed (140%)
2 turn cooldown
Known issue : Bestial shriek still have the animation of Abomination transforming back to human, I can’t change it easily, so please apologized if it doesn’t look perfect (still work as intended)
