Shop Mod
A small mod that updates several settlers to buy and sell more items allowing for more uses with money.
NOTE: Items can only be purchased if you have discovered them.
- Alchemist sells Alchemy shards.
- Blacksmith sells bars such as Glacial, Nightsteel, Spiderite.
- Traveling Merchant sells Blood essence and Spider essence.
- Animal Handler sells various animal products.
- Fisher buys swamp larva bait (allows for easy trade to better 25% bait).
- Farmer buys corn and rice.
Also added recipe to craft 10 Spider essence for 1 Spider essence + 10 Blood essence + 10 Nightsteel. (Essentially a net profit of 4 Spider essence for the cost of 10 Nightsteel).
Prices are supposed to be balanced with other item costs and difficulty to acquire them manually.
All prices can be changed in the org.wwrpg.shopmod.cfg located in your Necessecfgmods directory.
For config file, price calculations are a range based on a configured minimum up to double that value.
For example, wool price is set to 15 in cfg file, so the Animal Handler will sell it for 16 to 30 gold depending on happiness.