[SP] Armor Piercing

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Author: 110 ways to break a door down

Last revision: 16 Nov, 2024 at 17:24 UTC

File size: 5.77 MB

On Steam Workshop

Description:

Lead a squad of Juggernauts to assist friendly forces in breaching a defensive frontline for an assault on an enemy base.

This scenario is based on the idea of Call Of Duty’s Juggernauts being used in a realistic military operation which requires indestructible infantry for a specific problem. In this mission, NATO is assaulting a CSAT outpost but they have encountered overpowering enemy resistance which has impeded the assault, they are unable to mobilise friendly armor because physical barricades and AT mines prevent their traversal. Ergo, they are sending in a heavily armored juggernaut squad to support the main assault. There is a support module for mortar fire that is linked to an AI unit on NATO’s side.

I have painstakingly scripted the Juggernauts to have and fine tuned through testing:
– Bullet resistant armor that takes less damage
– Slowly regenerating health
– An indicator on the HUD for player’s remaining health
– Extreme amounts of ammo, grenades for your weapons
– Not have any stamina, and weapons weigh nothing

I meticulously design and build my missions for immersion, believable realism, and enjoyable gameplay by intricately manipulating every aspect of a scenario from weather to AI placement to loadout to objectives to briefings to scripting.

No mods or DLC required.