cring0’s WIP nightly builds

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Author: XfinityPacketLossProPackage

Last revision: 13 Jun, 2021 at 18:45 UTC

File size: 1.78 GB

On Steam Workshop

Description:

!!! Notice: This will be updated fairly frequently. If you don’t like Steam downloading updates every other day and/or have a datacap set by your ISP, you may not want to subscribe to this. !!!

PS: I’m open to constructive criticism. Please feel free to leave a comment.

¡¡¡ ALSO NOTICE: All the required mods ————————————–>
If you do not own Global Mobilization DLC use this substitute mod:
https://steamcommunity.com/sharedfiles/filedetails/?id=1776428269 ¡¡¡

TERRAIN:
– Pelosi Peninsula, 16x16km, 117k objects (used to be Iwagi 6x6km)
– Cape Nevid, 16x16km, 40k objects (used to be simply Nevid 1.5km)
– Snakeriver Valley, 12x12km, 185k objects
– Applegate, 16x16km, 570k objects (originally 10x10km by Opteryx which mutated into Lakeside)

OTHER CONTENTS:
– Ground Textures
– Roads
– Decals

This is for those who want to see what I’ve been working on. It’s quite possible nothing will ever exit the WIP status due to physical reality and time restraints, so this may be its final resting place. But, theoretically, I’ll update this anytime I make changes to something, and if it hits a point of being anything resembling a final product or version, I’ll upload it separately.

I started making terrain without any kind of theme and I never really finished anything. With this project, I’m trying to make a lore world and incorporate any terrain I make into that world.

The first terrain I published, Iwagi, originally started as somewhat resembling the real Japanese island. I’ve taken Iwagi and transformed it pretty drastically into a peninsula and it will take some time to flesh it all out. I’ve also started a different version of Nevid, and I’ve started making several other terrain projects over the last couple years.

This package also includes separate PBOs for ground textures, roads, decals, and will include objects if I ever get around to learning how to make them.