Goldeneye 007 Gun Pack 2
A pack of 9 weapons from the N64 Goldeneye game. Custom animations for all of these. I couldn’t find the original models for most of these weapons which is why they weren’t in the first pack. Because of this, I took similar models and modified them to make them look more like the original ones, so that’s why some of them are high-poly. All of the sounds are from the N64 game.
-Primary weapons-
D5K Deutsche : A very accurate SMG with a slow rate of fire and medium damage.
D5K Silenced : Silenced variant of the D5K, slightly less accurate.
Phantom : A very slow SMG with high damage and low accuracy, as well as a 50-round mag.
Shotgun : A shotgun that fires 5 low damage pellets with medium spread.
-Secondary weapons-
Cougar Magnum : A revolver with very high recoil, high damage and slow rate of fire.
-Special weapons-
Timed Mines : Explosives that stick to the floor. 5, 10 and 15 seconds variants. More time = More kaboom.
Slappers : Karate chops (or slaps) that kill in two blows.
Moonraker laser : A powerful laser gun that kills in two hits and heavily damages vehicles. 30 shots total.
Golden Klobb : ( ͡° ͜ʖ ͡°)
Models used:
https://free3d.com/3d-model/spas-12-61342.html
https://grabcad.com/library/007-moonraker-laser-rifle-1
http://www.instructables.com/id/Goldeneye-007-Proximity-Mine-3D-Print-PIR/
https://3dwarehouse.sketchup.com/model/e052de26dc43bc07e168961dc7b88f65/MP5K-LowPoly
https://3dwarehouse.sketchup.com/model/b42d49e0da164ae3bb1cd7e49c28b731/Sub-Machine-Gun-SPECTRE-M4
https://free3d.com/3d-model/pistol-revolver-3036.html