Smoother Ranged Units 更流畅的远程部队

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Author: losrt

Last revision: 15 May, 2024 at 08:29 UTC

File size: 894.04 KB

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Description:
Description

1. Increase the firing arc of vanilla ranged unit to 360 degrees, and all units will turn around faster
2. Provide Moving Fire and Woodland Dwellers BUFFs for all player units in the campaign
3. Make it easier for ranged units to fire when blocked by friendly forces (they still cannot shoot through friendly forces)
4. Removed the vanilla ranged unit projectile and explosive friendly damage.

Q&A

Does it support mod units?
Mod ranged units still have friendly damage and original firing arc

Does it support overhaul mods such as SFO and Radious?
It is not recommended to use it with overhaul mods such as SFO and Radious that have different entities and projectile tables than the vanilla version.

Is it compatible with xxx mod?
it will not conflict with other mods, but other mods that modify the entity table/projectile table will overwrite the effects of this mod.(This mod has low priority)

Need to start a new campaign?
No

Can I cancel this mod at any time in campaign?
Yes

简介

1.将原版远程单位射击角度提高至360度,所有单位转身更快
2.为战役中玩家所有单位提供移动射击和林地行者的BUFF
3.远程单位射击受到友军阻挡时开火更容易(仍不能穿过友军射击)
4.去除了原版远程单位投射物和爆炸友军伤害

Q&A

是否支持mod单位?
mod远程单位仍然有友军伤害和原来的射击角度

是否支持和SFO、radious等大修mod同时使用?
不建议和sfo、radious等有和原版不同的实体和投射物表的大修mod一起使用

它和某个mod兼容吗?
理论不会和其他mod有冲突,但是其他mod如果修改了实体表/投射物表会覆盖这个mod的效果(这个mod的优先级比较低)

是否需要重新开档?
不需要

是否可以在战役中随时取消?
可以