Improved Stacker
The Improved Stacker tool is a complete rewrite of the original Stacker tool and includes many bug fixes and new features that both clients and server owners can benefit from.
Unlike the other versions of the tool, the Improved Stacker tool is also currently being actively maintained.
Please DO NOT reupload this tool (verbatim or small tweaks) to the workshop or other public file-sharing websites. I actively maintain this tool, so reuploading it may lead to people using outdated, buggy, or malicious copies. If there is an issue with the tool, LET ME KNOW via one of the following pages:
• GitHub: https://github.com/Mista-Tea/improved-stacker
• Workshop: http://steamcommunity.com/sharedfiles/filedetails/?id=264467687
• OverloadUT (STEAM_0:1:5250809) :: Wrote the original Stacker Tool in 2006
• Marii (STEAM_0:1:16015332) :: Updating OverloadUT’s Stacker Tool for GMod 13, also being the starting platform for Improved Stacker
– Supports Bulgarian ([BA][Sk$Bh]Trick or treat KID!)
– Supports French (TheRoyalDark/Felix)
– Supports Polish (Sarian)
– Supports Russian (SupinePandora43)
– Supports Simplified Chinese (8Z)
– Supports German (Luca)
– Supports Turkish (Matt [STEAM_0:1:241718138])
Depending on your locale within Garry’s Mod, the Improved Stacker tool will be named differently within the tool menu. Review the following list if you are having difficulty finding the tool:
– Bulgarian (Български): Натрупвач – Подобрен
– French (Français): Stacker – Amélioré
– Polish (Polskie): Stacker – Ulepszony
– Russian (русский): Стакер – Улучшенный
– Simplified Chinese (简体中文): 叠加器 – 改进
– German (Deutsche): Stapler – Verbessert
– Turkish (Türkçe): Geliştirilmiş Yığıcı
• May 27th, 2014 :: Added to GitHub
• May 28th, 2014 :: Added to Workshop
• Jun 5th, 2014 :: Massive overhaul
• Jul 24th, 2014 :: Large update
• Aug 12th, 2014 :: Optimizations
• Jun 30th, 2015 :: Bug fixes/features
• Jul 11th, 2015 :: Bug fixes
• Oct 26th, 2015 :: Bug fixes
• Aug 3rd, 2016 :: Bug fixes
• Aug 31st, 2016 :: Bug fixes
• Sep 2nd, 2016 :: Added Bulgarian translation
• Sep 26th, 2017 :: Added ability to toggle use of SHIFT key with LMB/RMB
• Oct 27th, 2017 :: Small client optimization, reverted nocollide implementation back to original
• Apr 14th, 2018 :: Added French translation
• Oct 27th, 2018 :: Added Polish translation
• July 21st, 2019 :: Added Russian translation
• July 23rd, 2019 :: Added Simplified Chinese translation
• May 10th, 2020 :: Fixed unstable clientside ghosts caused by ents.CreateClientProp changes
• Jun 18th, 2020 :: Clientside performance improvement when tool is not selected
• Apr 30th, 2021 :: Added German translation
• Jul 30th, 2023 :: Fixed Chromium branch error, updated Localify library
• Oct 15th, 2023 :: Added Turkish translation
• Prevented a crash from players using very high X/Y/Z offset values.
• Prevented a crash from players using very high P/Y/R rotate values.
• Prevented a crash from very specific constraint settings.
• Fixed applying halos to ghosted props and the FPS drop they were causing.
• Fixed material and color saving when duping stacked props.
• Fixed incorrect stack angles when trying to create a stack on an existing stack.
• Fixed incorrect stack angles when stacking in a direction other than ‘Front’.
• Added support for applying materials to props.
• Added support for applying colors to props.
• Added support for applying skins to props with multiple skins.
• Added support for applying physical properties (gravity, physics material) to props.
• Added support for applying weight to the stacked props (toggleable, under Physical Properties).
• Added toggleable axis and axis labels[embed.gyazo.com] showing a prop’s orientation.
• Added presets[i.gyazo.com] to save your settings so you can reuse them.
• Added language support (like with my Improved Weight tool).
• Switched over to new tool HUD[i.gyazo.com] style
• Added more control via key combinations:
• – Right-click creates a single prop in the stack.
• – E (or SHIFT) + Left-click increases the stack size.
• – E (or SHIFT) + Right-click decreases the stack size, and Reload (R) changes the stack direction.
Console Variables – Added console variables for server operators to limit various parts of stacker:
• stacker_improved_max_per_player -inf/inf (less than 0 == no limit)
• stacker_improved_max_per_stack -inf/inf (less than 0 == no limit)
• stacker_improved_max_offsetx -inf/inf
• stacker_improved_max_offsety -inf/inf
• stacker_improved_max_offsetz -inf/inf
• stacker_improved_force_stayinworld 0/1
• stacker_improved_force_weld 0/1
• stacker_improved_force_freeze 0/1
• stacker_improved_force_nocollide 0/1
• stacker_improved_force_nocollide_all 0/1
• stacker_improved_delay 0/inf
Console Commands – Added console commands for server admins to control the console variables that limit stacker.
• stacker_improved_set_max_per_player -inf/inf (less than 0 == no limit)
• stacker_improved_set_max_per_stack -inf/inf (less than 0 == no limit)
• stacker_improved_set_maxoffset -inf/inf
• stacker_improved_set_maxoffsetx -inf/inf
• stacker_improved_set_maxoffsety -inf/inf
• stacker_improved_set_maxoffsetz -inf/inf
• stacker_improved_set_force_stayinworld 0/1
• stacker_improved_set_weld 0/1
• stacker_improved_set_freeze 0/1
• stacker_improved_set_nocollide 0/1
• stacker_improved_set_nocollide_all 0/1
• stacker_improved_set_delay 0/inf
Stacker Hooks – Added Stacker hooks to support external prop protections/anti-spam addons:
• StackerEntity( ent, owner )
• StackerMaxPerStack( ply, count, isRightClick )
• StackerMaxPerPlayer( ply, numSpawned )
• StackerDelay( ply, lastStackTime )
• StackerConVar( ply, cmd, arg )