Azka-Sur MT tweaks
ANBENNAR: Tweaks Azka-Sur’s Missions slightly such that you aren’t penalized for getting a little ahead of the curve, and the rewards line up more with what the tooltips SAY will happen.
Generally, more claims are now permanent to remove the time pressure, and apply retroactively to provinces you’ve already taken (but not yet cored). Also, mission rewards which say they will cuture convert a REGION now do that, instead of just specific AREAS (discrepancy between tooltip and code, altered so that code matches what the tooltip tells the player). The meat and potatoes of the tree have not been altered, these are just minor QoL tweaks for my friend who is playing Azka-Sur alongside me as Seghdihr.
Now includes tweaks to Surakes missions conditional on having formed it from Azka-Sur. It could be done more cleanly, I’m sure, but for now this is a quick-and-dirty version that works.
Disclaimer: I am not a professional modder or coder. While I can’t guarantee compatibility, I foresee no issues with any other mod, unless it also alters Azka-Sur’s and Surakes’ Missions, as those are literally the only two files in this mod.
If, somehow, something breaks or you have other problems with the base Mission Tree for Azka-Sur/Surakes, comment about it and I’ll see if I can fix it when I have time.
Highlighting issues for Surakes are known, but I haven’t figured out how to fix it yet.
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Anbennar: A Fantasy Total Conversion — Steam Workshop