Mughals, Spartans & Vietnam – Civ Set X
Mod is created for and tested on GK + BNW.
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Credits
- Model by bernie14[forums.civfanatics.com]
- Other models by danrell[forums.civfanatics.com]
- DoM texts by Hiram
- hokath – text
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Civilizations
- Mughal Empire
leader: Shah JahanUA <Amalgam> Great Scientists, Great Engineers and Great Merchants develop separately.
UU <Ahadis> Lancer replacement; gain two promotions per level.
UB <Charbagh Garden> Garden replacement; +33% GP generation; can be also built if city has world wonder. - Spartan Empire
leader: LeonidasUA <Agoge> Melee units have +10% Defense against all Ranged Attacks and ignore Promotions’ prerequisites.
UU <Spartiate> Spearman replacement; 13 Combat Strength, 65 cost (instead 56) and starts with an extra 15 XP, upgrades into Longswordman.
UU <Archagetai> Great General replacement; can join melee or gun unit, granting +25% (+10% for gun) base combat strength and leadership promotion (granting Great General bonus to this and nearby units) - Vietnamese Empire
leader: Le LoiUA <Nam Quoc Son Ha> City attacks generate Culture and +1 XP for newly trained Units.
UU <Cung Thu> Composite bowman replacement; can move after attacking and has a chance for an additional attack after the first one.
UB <Watter Puppet Theatre> Garden replacement; +1 Culture; land units always heal within city borders; no terrain requirements