[Blue Shift] Broken Weapons Fixed

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Author: NachosChipeados

Last revision: 23 Jul, 2024 at 22:27 UTC

File size: 62.1 MB

On Steam Workshop

Description:

For some reason, the Black Mesa: Blue Shift developers intentionally broke a few of the weapons, by setting them to an unaccesible equip slot and setting their max ammo to 0. This mod reverts both of those changes and also gives them proper viewmodel arms. As a bonus, i also fixed the Assassin Glock (it was unaffected by the changes mentioned before, it was just already pretty broken by default) and made the Crossbow drop its mag when reloading.

Weapons fixed: Assassin Glock, Crossbow, Tau Cannon, Gluon Gun, Hivehand, Tripmines, Snarks.

Crossbow and Snark models were taken from XRGM1267’s "Black Mesa Weapon Fixes": https://steamcommunity.com/sharedfiles/filedetails/?id=2359869048

Note: This mod is exclusively meant for Blue Shift. Don’t install this on normal Black Mesa.

How to install:

1. Subscribe to this mod.

2. Go to "(steam directory)steamappsworkshopcontent3628903287914115"

3. Move the "Broken_Weapons_Fixed" VPK to your Blue Shift custom folder: "(steam directory)steamappscommonBlack Mesabshiftcustom"

4. If you moved the VPK while still ingame, then restart the game.