[Blue Shift] Broken Weapons Fixed
For some reason, the Black Mesa: Blue Shift developers intentionally broke a few of the weapons, by setting them to an unaccesible equip slot and setting their max ammo to 0. This mod reverts both of those changes and also gives them proper viewmodel arms. As a bonus, i also fixed the Assassin Glock (it was unaffected by the changes mentioned before, it was just already pretty broken by default) and made the Crossbow drop its mag when reloading.
Weapons fixed: Assassin Glock, Crossbow, Tau Cannon, Gluon Gun, Hivehand, Tripmines, Snarks.
Crossbow and Snark models were taken from XRGM1267’s "Black Mesa Weapon Fixes": https://steamcommunity.com/sharedfiles/filedetails/?id=2359869048
1. Subscribe to this mod.
2. Go to "(steam directory)steamappsworkshopcontent3628903287914115"
3. Move the "Broken_Weapons_Fixed" VPK to your Blue Shift custom folder: "(steam directory)steamappscommonBlack Mesabshiftcustom"
4. If you moved the VPK while still ingame, then restart the game.