A Requiem For Man: Foundational (BETA)
A set of Core, Foundational Changes from the original A Requiem For Man megamod, massively enhanced, improved, and recoded, made possible with the help of the ever awesome Iridar.
This mod contains a Configurable Loadout Randomizer that can be applied to Nearly(TM) ANY unit in the game.
Out of the box, it currently introduces an expanded arsenal of weaponry for ADVENT units, and massively modifies loadouts of most basegame ADVENT Units and some basegame Aliens, and as such, every encounter with these enemies will vary in experience. This does however, make the game significantly more challenging.
It also contains a few small item and mechanical tweaks, including as following..
An ongoing separation of Stuns and the shutdown mechanic into two separate mechanics.
Bluescreen Rounds deal significantly less damage to robots, and slightly reduce damage dealt to Organics, but have a chance to Shutdown Robotic Units, including Stun Immune Robots.
Emp Grenades are also now guaranteed to Shutdown Robotics, even Stun Immune ones.
These changes are easily disabled or expanded on via configurable settings.
A config toggle to make all robots stun immune, fully separating the Shutdowns from Stuns. This is disabled by default currently, as the separation between shutdown and stun is not yet all-encompassing as of the beta.
Should be basically universally compatible and safe to install mid-campaign.
Required DLC:
These DLC should be installed in order to use this item.
XCOM 2: War of the Chosen
XCOM 2: Alien Hunters
XCOM 2: War of the Chosen - Tactical Legacy Pack
Required items:
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X2WOTCCommunityHighlander v1.29.0 — Steam Workshop
