I Know Where You Sleep
A small mod that allows a pawn to attempt to execute any unconscious or sleeping target. To use it, draft a pawn capable of violence, right click any sleeping target, and select the relevant menu option.
Humanlike targets will be assassinated in one shot. If the target is friendly, you’ll have to hold shift to enable the option, and your assassin will receive guilt. Why would you assassinate a friendly target, you ask? I’m a strong believer in the player actively crafting the story alongside Cassandra and co., and in certain scenarios, having a true villain in your group just fits.
Animals of body size 1 or lower will be slaughtered in one shot. For balance purposes, any animal larger than body size 1 will receive heavy damage to a critical part but not die immediately; the slaughterer will have to face an increased revenge chance (by 50%) as retaliation for the surprise attack.
I don’t recommend a solo hunter using this on e.g. Thrumbos and Megasloths. Once the bodysize gets that high, the initial attack is not enough to bleed them out; you’ll just be making them mad, and you’ll be starting within easy reach of them showing you exactly how mad.
Bonded animals will require the player to hold shift. The bond will suppress revenge chance and cause guilt to apply, as well as the usual consequences for death of a bonded animal.
This mod is built on the vanilla execute/slaughter calls, so I don’t expect it to function on other targets that can’t typically be the target of such actions (like mechanoids). It’s not a bug, and I have no plans to change this. That said, my test against dormant mechanoids made me giggle, so I left the menu option in.
Should have no more impact on performance than vanilla executions.
- Custom Guilt Duration – I left all the guilt durations at the default of one day specifically because this mod exists. Realistically, your stabbypawn should face pretty severe consequences, but that’s your story to tell.
- Grim Reality (reported working in 1.5) – to make vanilla death thoughts more impactful. I was originally going to add some fear thoughts to the colonists to express discomfort about violence against their own, but I didn’t like balancing that part and scrapped it. Grim Reality will help cover that gap.
- BoomMod Expanded if you plan to use this against any exploding animals.
This mod is distributed under the MIT License[opensource.org].