Antibiotics
This mod adds Antibiotics to the game, a class of drugs that reduce the progress of infection.
Antibiotics come in three levels, tied to various parts of the research tree: Penicillin, Tetracycline, and finally Lunimomycin, a glitterworld nano-robotic system that boosts immunity against infection.
Current version:
* Research nodes (and its own tab) for Antibiotics
* Three kinds of medicine which increasingly improve immunity gain rate.
* No dependencies other than the base game.
Under consideration for the future:
* Limiting immunity effects to infections and parasites specifically
* Switching to reducing severity growth, rather than increasing immunity
> Note: This is my first mod.