OnlyLootBoxes

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Authors: Dragonlord, Stukov81-T.TV

Last revision: 29 Dec, 2024 at 15:24 UTC

File size: 326.48 KB

On Steam Workshop

Description:
What does it do?

It adds custom weapon skins from various mods in loot boxes with custom stats and abilities without making them buildable and flooding your engineering screen.

Check the supported Mods in the Discussion Tabs

It will not affect your gameplay or make ANY KIND of changes to your weapons as you know them

It will just add shiny nice variant in abilities and looks weapons in your lootboxes. And you decide if you want to use them or not.

This mod was heavily inspired (more like stolen) by Stukovs TLM Setup for 9 Tier.
It is an amazing mod that adds alot of custom weapons by an amazing Not-Modder check out his vast collection of mods.

Tested the whole list one by one but still if you figure out something is wrong a stat you think is wrong a weapon missing etc drop me a message.

IN DETAIL
You can use any number of weapon mods supported in the list
If you want boltcasters use my other mod that you can use in amalgamation mod or any mod that adds the custom category of boltcasters.

I might add more in the feature if i find mods with guns that fit the magnetic or beam category more likely.
If you want you can post ideas for gun mods you would like to be added and i will see what i can do.
If you do post. It would help to say what kind of tier you think each weapon should be considering the projectiles it fires how it looks etc.

This MOD is made for vanilla tier meaning it has the default 3 tiers.
If you use mods that change the tiers the guns would still appear but at their responsive tier.

Each weapon is present ONLY in one tier and i categorized them according how they feel, look and their firing animations.
Weapons are slightly more powerful than their vanilla counterparts (that is before attachments are added by Tesla’s Loot Mod).
Their power is between their tier and the next tier.
So conventional loot guns will be more powerful than vanilla but less than vanilla magnetic.
I suggest using this https://steamcommunity.com/sharedfiles/filedetails/?id=1489472552 to get the stats of the weapon.
The stats could be +1 damage, or 1 pierce or something else.

Some weapons have also abilites and IMPORTANLY have different damage type

If it does have it will be shown in the tactical text of the weapon.

As i said i made this mod inspired by STUKOV’s but because his mod made sweeping changes to weapons to fit his 9 tier setup i thought i could try making something more vanilla friendly.

Fully compatible with Covert Infiltration.
NOT COMPATIBLE with LWOTC as it has 5 tiers of weapons and their damage scales quite differently.

Thanks to STUKOV for his mod and extensive help (would not be possible without him)
Thanks to TESLARAGE for his Loot Mod
Thanks to Cavily for the Mass Effect Weapon Pack
Thanks to Max for Destiny Arsenal Ghost Templates
Thanks to sdarck2 for Halo Weapons and for being an amazing person in the modding community
Thanks to Xpand for his Mass Effect Overhaul again and his perks
Thanks to henrykhaung for his extensive collection of weapons
Thanks to Iridar for alot of modding tools and his perk pack

Any issues or ideas you can contact me also in discord in Drglord#4634