[WOTC] Jiggly Units

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Author: Furu

Last revision: 24 Dec, 2024 at 02:30 UTC

File size: 1 MB

On Steam Workshop

Description:

Adds physics jiggle to all units



HOW IT WORKS

From script, makes select bones in the configuration file "unfixed" aka physics-based



CONFIGURATION

You can configure the bones to add/remove from becoming driven by physics
Comes with preset "jelly" and "jiggle" mode
And can choose what teams to apply the effect on
Can apply the effect in shell, strategy and/or tactical gameplay
You can find the configuration file as XComGame.ini



KNOWN ISSUES

Physics are driven by physics engine, which may mean some units randomly spazz out
And many units share the same bonenames

This mod should work out-of-the-box with all units that share the base-game skeleton
Please put a comment if you encounter a bug

Thank you, I hope you enjoy this mod! (~ ̄▽ ̄)~

Download
Required DLC:

These DLC should be installed in order to use this item.


XCOM 2: War of the Chosen
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X2WOTCCommunityHighlander v1.29.0Steam Workshop