New Chosen Traits
This Mod introduces new traits for the chosen!
Traits can be deselected by commenting them out in XComGameData.
The Traits are as follows:
———————-Strengths———————-
Toxic Personality: Chosen attacks cause poisoning.
Fiery Disposition: Chosen attacks cause burning.
Abrasive Nature: Chosen attacks cause acid burn.
Daze Rounds: Chosen primary weapon will daze targets.
Sectomancer: Chosen can summon Sectoids.
Snakecharmer: Chosen can summon Vipers.
Arsonist: Chosen can summon Purifiers.
Intimidating: Soldiers suffer aim penalties at close range.
Speed Demon: Chosen can move incredible distances.
Balanced: Chosen will not suffer random critical hits.
Lucky: Chosen has a defense bonus.
Dodgy: Chosen has a dodge bonus.
———————-Weaknesses———————–
Cybernetics: Chosen will take extra damage from electrical attacks.
Focused Energy: Chosen will take extra damage from critical hits.
Soft Head: Chosen will take extra damage from units with a height advantage.
Thin Skin: Chosen will take extra damage from Non-explosive attacks that shred or pierce.
Special thanks to reddit user bountygiver, whom without, debugging would have been a neverending nightmare.
