[WOTC] Halo: Infinite – Mark IV Core

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Author: Rasmus

Last revision: 5 Jan, 2025 at 11:55 UTC

File size: 379.07 MB

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Description:
Mod Info:

This cosmetic mod adds almost the entirety of the Mark IV core from Halo: Infinite to XCOM 2!

This mod applies the options to all armour tiers and for all soldier types and works for both male and female body types.

Most of the helmets work with the default heads, but some might have some minor clipping: as a result, I recommend grabbing the ‘Invisible Body Parts for All’ mod to remedy it (especially if you want to use them on a Skirmisher).

Gauntlet weapons (ripjack, skulljack, psi blades, etc.) probably won’t look great because I didn’t account for them. Consider using mods that either replace their visuals or offer an alternative (like skirmisher swords).

Some parts (notably Silver Team helmets) appear to have weird shading in the character customisation screen, but they look completely fine in game. Safe to ignore.

Both Kai and Riz helmets for the Female body type require an invisible head mod due to clipping. I couldn’t find a way to make them fit without making them look ridiculous.

Just be aware that this mod adds a *lot* of customisation options, so it might get a bit cluttered. Consider yourselves warned!

Visors still aren’t tintable, sorry!


I’ve improved a bit at the whole modeling/texturing thing since the Mark V [B] core, but I’m still no pro, obviously. This one should sit a bit better while still being mostly backwards compatible. Please be aware that I’m not overly concerned with maximum compatibility between cores; some stuff will work better than others.

If you do notice any bugs/issues, please let me know in the comments and I’ll see what I can do. Just remember, I don’t consider clipping to be an issue.


Credits:
  • Bungie, 343i and Microsoft for the original Halo assets.
  • Phenex SFM for their Spartan Pack 5.0 release.
  • Surasia for their original Spartan Pack release.
  • AuroraThePigeon for their armour ports used in the Spartan Packs.
  • Chunch for letting me use their fixed Mark IV helmet, striped chest and Halo Wars shoulder.
  • Plastered_Crab for their work on the Halo Archive server and the CR4B tool that makes stuff like this possible!
  • GameBreaker for their help and patience in helping me get the assets working in XCOM. Also for a great Blender tip that makes the exports look way better, which means better looking stuff for you guys :^)
  • Roknar for their cosmetic guide for helping me get started/additional help along the way.
  • sdark, Unslain, Max, RustyDios and some others that I’ve probably now forgotten (very sorry about that) for their help too.

If I’ve missed a credit somewhere here, please let me know and I’ll fix it asap. As you can see, it’s already a pretty big list!
This mod wouldn’t have been possible without these awesome people listed above, so if you like the mod, thank them too!
If you’re interested in Halo stuff, check out The Halo Archive Discord! And if you’re interested in modding, check out the XCOM 2 Modding Discord too.


NOTE:

I don’t do requests or commissions.
This has all been done for free, in my own free time, and is being uploaded "as-is".
If something ends up being broken or there’s something I want to include later, there’s a chance I’ll get around to it, but no promises.

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Required DLC:

These DLC should be installed in order to use this item.


XCOM 2: War of the Chosen