Capital Weapons Foundry (Size 10 Turrets and more)
This mod adds a new type of turret factory that produces new types of turrets.
These turrets range from size 5-10 and are primarily aimed at large capital ship use, they are formidable and make their presence known in a sector with unique sound effects and redone visuals.
Most of these turrets are designed around the idea of an endgame turret reaching approximately 15k dps/slot, however CWF weapons approach the idea of damage differently with a strong focus toward large, heavy damage shots with long cooldown times.
As larger turrets they are much more expensive then their smaller cousins and tend to be more inaccurate making them relatively ineffective vs. smaller vessels. These weapons are designed around the idea of a small amount being mounted as anti-capital use.
Most of these weapons feature unique sounds and do not replace any vanilla weapons, pairs lovely with Original Turret Balancing mod.
Features of Note:
– New ‘Weaponbuilders’ sector designed specifically for this mod. Find the centres of your factions weapon construction with 2 vanilla turret factories and a naturally spawning capital weapons foundry! These have their own unique suppliers!
– Superlasers: Fully operational Superlasers straight out of Star Wars, featuring the iconic Death Star sfx when firing and extreme damage to match. These weapons are always coaxial, can do tens of millions of damage but have a huge cost. 15 minute cooldown timers and draw extreme amounts of energy.
– Hypervelocity Cannon / Plasma Accelerator: Based directly off of the ground-to-orbit weapon from Star Wars: Empire at War. The HVC/PA weapons are coaxial superweapons capable of firing a huge energy burst directly piercing the shields of enemies for massive damage.
– Ultra-Railguns: More range, higher damage. Slower turn rates and fire rate.
– Ultra Cannons: Similiarly as above, both can spawn with more barrels and are much more likely to have synchronised weapons.
– Phase Cannons: Upgraded, more powerful pulse cannons featuring shield penetrating splash damage attacks.
– Heavy Acquisition Lasers: Larger mining and salvaging lasers, featuring upgraded range and damage.
– More!