[KYD] JoyKind: Alcohol

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Author: Kayedon

Last revision: 8 Oct, 2022 at 01:15 UTC

File size: 549.31 KB

On Steam Workshop

Description:
Alcohol JoyKind

No longer shall you suffer "Chemical consumption" being constantly maxed out just because your pawns are drinking their daily beers.

This simple mod not only makes the game slightly easier, but slightly harder at the same time. How so, you ask?

Easier: Alcohol has been given its own JoyKind and JoyGiver, meaning pawns can sit back, relax, and snort a line of yayo while drinking a beer after spending 16 hours digging out a new warehouse from the mountainside, without wasting recreation points.

Harder: Alcohol no longer counts as a "Chemical" for Chemical Fascination or Chemical Interest, meaning your drug-seekers will now actually need to seek drugs.

Totally compatible with anything that adds more booze to the game, provided they are also defining the drug Alcohol in the item. Probably. Do let me know if I broke anything, because as is standard for a KYD mod: Something’s broken.

Sister Mods

Want them all? Use JoyKind: Condensed, otherwise piecemeal from the below list: