[WOTC] Odd Tweaks Season 7
Vanilla changes
- rewarded soldiers cap at Captain. Corporal, Sergeant, Lieutenant, Captain are respectively unlocked at FL 1, 5, 10, 15
- increase turns in most missions
- apply Chosen HP buffs as followed:
LevelAssassin HPHunter HPWarlock HPHP increase12826315%240394410%361596530%493909850%
- Renaming of units
- all Vipers to "Snek"
- all Mutons to "Mooton"
- Gatekeeper becomes "Space Egg From The 7th Dimension"
- change starting recruits from 10 to 2
- reduce Ultrasonic Lure duration from 8 to 3
- increase Dodge and add Shield HP to the Avatar
- give Avatar Layered Armour, Adaptive Alloy Plating, Cloista Kinetic Plating, Fortress abilities
- give Commander Avatar Layered Armour, Adaptive Alloy Plating, Fortress abilities
- tweak boss pods in phase one of Fortress
- increase squad size on Leviathan to 8
- increase unit cap
- change initial points from 85 to 99
- mobility range between 11-13
- enable PsiOffense stat roll
- AI tweak to prevent units to only use pistol
- now carry fire ammos
Hide "perfect information" dialogues from EU Aim Rolls
- Avenger Defense and Chosen Avenger Defense are not affected
- pod sizes rules changes:
- at FL 5 15% to get one more enemy (total possible addition 1)
- PLUS at FL 10 25% to get one more enemy (total possible addition 2)
- PLUS at FL 15 50% to get one more enemy (total possible addition 3)
- PLUS at FL 20 75% to get one more enemy (total possible addition 3)
- reinforcement sizes rules changes:
- at FL 5 15% to get one more enemy (total addition 1)
- at FL 10 25% to get one more enemy (total addition 1)
- at FL 15 50% to get one more enemy (total addition 1)
- at FL 20 75% to get two more enemies (total addition 2)
- reinforcement won’t have offensive action on spawn
- enemies outside of XCOM’s sight won’t be activated
Revert stat debuff from A Better Chosen
Add upgrade slots to secondary weapons using Weapon Skin Replacer
Enable analog mode and tweak camera settings from Free Camera Rotation
Remove Lifetime Stats information from Tactical HUD
Colonel requirement for Covert Action in Recover Fallen Hero
Remove Rescue Haven Survivors from Additional Mission Types
Only psi trained units can equip a Psi Amp in Psionics Ex Machina Psionics Ex Machina
Set choice selection at 2 in Choose My Class
Localization change to Nice Mission Debriefing: "Wanton Destruction" becomes "Wang-Fu Destruction"
Reduce HP, Armor and Mobility from The Very Angry Sectopod
Reduce HP and Mobility from Return of the space egg from the 8th dimension!
Don’t display XP from Soldier Info Redux
Remove Gatekeeper and Cryokeeper weakness to Bluescreen Rounds using Redefine Units
Remove utility items drops from Lost in World War Lost
MOCX customisation to use entire appearance for Dark VIP units
MOCX Customizer+ don’t pull from VIP pool
Change stun duration from 4 to 3 turns in Non Lethal Combat
Don’t display CharacterPool class or Psi stat in recruit screen from Rustys Recruits Redux
Give one turn delay to Viper children reinforcements and remove damage due to Death Explosion in Children of the King 2.0
Change description of Shield Bash from Ballistic Shields
to better notify the disorient effect
Lower chances for ADVENT Warlock (renamed Psion) to rise after death from 100% to 66%
Increase chances to spawn Gather Survivors, Recover Expedition, and Extract Operative missions in Covert Infiltration
Enable Box mod in Dynamic Encounter Zones
Reduce by one reinforcements in Populated Chosen Chambers
Neaye integration as Denmother
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