+1 Range for Slinger & Quadrieme
This mod increases the range for the slinger and quadrieme units, but makes them weaker in melee combat and slightly more expensive in exchange.
Slinger Changes:
( + ) Range is Doubled, from 1 to 2
( = ) Ranged Combat remains at 15
( – ) Melee Combat is reduced from 5 to 1
( – ) Cost increased from 35 to 45
Quadrieme Changes:
( + ) Range is Doubled, from 1 to 2
( = ) Ranged Combat remains at 25
( – ) Melee Combat is reduced from 20 to 12
( – ) Cost increased from 120 to 150
Listed within the game’s mod section as "Range Tweak for Slinger and Quadrieme".