[Oki] AA AI enemy Pack

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Author: Okidoki

Last revision: 6 Jan, 2025 at 15:36 UTC

File size: 83.03 MB

On Steam Workshop

Description:
Introduction

This mod is for plane mods in Workshop. So it reacts only your vehicle. I hope you enjoy this mod.

Contents
  • SPAA enemy
  • Missile enemy
  • Turret enemy
  • Ship enemy
  • Human enemy
Read
  • Enemies are activated when you are over specific altitude. Missile and Flak need high altitude and distance from you.
  • Too many bullets make lag. (Especially ships)
  • Ships aren’t Dynamic body for performance. So spawn it cautiously
  • Enemies are disabled if it loses some amount of its voxel.
  • Elite Enemies have high accuracy in lead shot.
  • Missiles lose its energy every 10 second.
  • This mod uses TABS mod for the tracks and destruction effect.
Key Binding
  • Enable the mod first.
  • MMB = Show all positions of enemy + Missile
  • P = RWR sound on/off
  • I = AI on/off (default is on)
Update
  • Added on/off key
Using Mod

Thank you all creators to permit to use their amazing works.

[TABS] Vehicle Framework] (Sound and Particle)
[TABS] Vehicles Of War] (Flak8.8cm, Flak38, Bofos40mm, Crusader, Maxon, M13MGMC models)
Weapon Template] (Projectile script)
Dynamic Aircraft Mod Demo 2 (Bomb script)
[Kiskas] Cold War Vehicle Pack] (ZSU-23-4,Gepard models)
[KoT & Oki] Buk-M1] (Buk-M1 model)
[CHW]USS Mississippi (BB-41)] (Ship model)
[CHW]IJN Akizuki Destroyer] (Ship model)
Headcrab’s Ragdoll&some Props Pack (Ragdoll model)

Download
Required items:

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[TABS] Vehicle FrameworkSteam Workshop