FarmDoctor
A set of quality-of-life improvements introducing new insights and tools to elevate your farming prowess, based on your Farming skill level.
You can now use a custom crafting table to craft a Genetic Gun, using seeds with enchantments, this gun will then be able to shoot existing plants to transfer the Enchantment while erasing the existing ones. (Only the food related enchantments)
This update comes with two new custom items:
Genetic Table – Craftable using the Draft Table at level 10 crafting.
Gene Gun – Craftable disposable gun used to transfer genes (Enchantments), it can be crafted using a Genetic table at level 20 Farming.
- Displays how many growing stages crops have and how long until the crop grows to the next stage IF you have the minimum farming levels required. (Configurable)
- Ability to trigger the regrowth of produce for trees (Apples, Pears, Bananas and Oranges) by re-applying fertilizer after the tree has been harvested. (Configurable)

- Ability to inspect already growing crops(seed info) using the “Examine” keybind.

Reminder: For all mods that have configurable options their config files are located at: (steam)ElinBepInExconfig and you need to open the game once with the mod enabled to create the config files
Crop information
Default value for Basic Information(Growth stages) is 10. [minFarmingLevelBasicInfo]
Default value for Full information(Time to grow) is 17. [minFarmingLevelFullInfo]
Regrowth
Regrowth can be enabled/disable and its enabled by default. [regrowth]
Default value to trigger regrowth is 15. [minLevelRegrowth]
- Figure out how to deal with seeds. (Right now they don’t have growing info)
- Expand the farming possibilities.
- 12/15/24
- New Feature: Gene transfer
- 12/01/24 – hotfix1
- NRE prevention.
- hotfix1: Not gonna even document this one. Thanks @Mootykins
- 11/29/24
- Called the authorities on a illegal race(condition).
- 11/25/24 hotfix2 from 11/24/24 update
- Further increased enforcement to prevent regrowth from triggering where it shouldn’t.
- 11/24/24 hotfix1
- Added extra checks to prevent rogue nullreferences and ghost plants.
- 11/24/24
- Regrowth feature left experimental stage and now is enabled by default.
- Added crop inspection/examine feature.
- 11/21/24
- Fixed mistakes cause i dumb. (You can now actually trigger regrowth when above the minimum level required)
- 11/19/24
- Added Experimental feature for regrowth of trees
- 11/18/24
- Fixed calculation for trees
- Fixed calculation for watered plants