[WOTC] Five Tier Weapon Overhaul – Covert Infiltration Ready

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Author: Tiaz

Last revision: 29 Nov, 2024 at 13:48 UTC

File size: 1.08 MB

On Steam Workshop

Description:
ABOUT MOD:

Inspired by Iridar’s mod, I have done this mod.

This mod sets up a five tier weapon system: conventional -> laser -> magnetic -> coil -> beam.

Laser Weapons gives +15% aim
Coil Weapons gives +1 Pierce
Beam Weapons gives +1 Rupture

All the affected weapons, research and schematics are finely tuned to preserve the overall balance of the War of the Chosen without any mods.

Conventional and beam weapons stats are the same as without mods. Magnetic weapons become slightly weaker, and laser weapons take their place. Coil weapons are slightly more powerful than vanilla magnetic weapons.

Melee weapon schematics additionally require Stun Lancer -> Muton -> Archon -> Andromedon autopsies.

Integrated MODs:

Battle Rifles and Strike Rifles
Strategy Overhaul Bridge: Harbinger Rifle

Supported MODs:

[WOTC] TeslaRage’s Loot Mod

REQUIREMENTS:

Requires a new campaign. Add this mod to existing campaigns at your own risk.

CONFIGURATION:

All weapons affected by this overhaul are single-buildable (finite items, Ready for CI)

CREDITS:

Iridar for making his version [WOTC] Iridar’s Five Tier Weapon Overhaul – Vanilla Balance, and for permission to use his code.

UPDATE:

Added Sonic Weapons as tier 4.5
Fixed interaction with True Primary Secondaries and Pistol upgrade slots. Now works as intended.