Wind Goddess Magic
Harness the powers of the Wind Goddess!
Update: Deer keep their target better when they are your followers. The Windy Lantern Staff tweaked (see below)! Gem plants now give gems on any night rather than just full moons.
This mod grants a new crafting tab as the Wind Goddess is kind enough to lend you her powers!
All you need to do is find her shrine in the new biome (windy plains I call it). It functions like an ancient pseudoscience altar, though, so no prototyping! [There are currently 13 new craftables! Plus so much more!]
Wind Goddess Tab: [Some spoilers but I won’t spoil the recipes requirements. Combo requires both the Bowtie and Hat to be in effect]
Magic Powder –
Carfting material and repairs goddess items
Forbidden Fruit –
Crafting material, crockpot ingredient (see goddess tea below) and edible (but a gamble of whether it heals a lot or very little or potentially hurt you a little bit when eaten)
Wind Goddess Hat –
Makes you a bit faster than a walking cane does
Dapper as a Tam’o’Shanter
Heat protection – 240
Full rain and lightning protection
Lasts 5 days
Repairs 10% per magic powder
Windy Bowtie –
It does 88 damage to anything that attacks you, absorbs 88% of damage and lasts for 888 damage
Cannot be repaired
Weakened Goddess Fan –
Becomes the Wind Goddess’ Fan
Wind Goddess’ Fan –
w/o combo:
Uses – 5
Attack – 0 to neutral/passive or 600 to hostile: Attacks all monsters on the screen
(Including shadow creatures but excludes any neutral creatures even if you agro them and this fan can agro them)
It DESTROYS all destroyable or workable objects on the screen so be careful!
It also puts out fires and cools players but again too dangerous to use on base
Drains HP, Hunger and Sanity by 20 each use
Repairs 10% per magic powder
w/ combo:
Uses – 11
Attack – 0 to neutral/passive or 300 to hostile: Attacks all monsters on the screen
(Including shadow creatures but excludes any neutral creatures even if you agro them and this fan can agro them)
It will NOT destroy all destroyable or workable objects on the screen.
It also puts out fires and cools players
No stat drain per use
Repairs 100% per magic powder
Goddess Sword –
w/o combo:
Both an axe and a pickaxe
Uses – 100 (includes attacking and tool uses)
Attack – 100
Slows you down by 50% when equiped
Repairs 10% per magic powder
w/ combo:
Both an axe and a pickaxe
Uses – 100 (includes attacking and tool uses)
Attack – 100
Slows you down by 50% when equiped
Follows the last person to equip it if dropped
Repairs 100% per magic powder
Windy Flute –
w/o combo
Puts everything to sleep for twice as long as a regular flute
Uses – 10
Repairs 10% per magic powder
w/ combo:
Puts everything to sleep for twice as long as a regular flute
Heals all players in earshot 75 HP and 100 sanity
Uses – 10
Repairs 100% per magic powder
Windy Wand –
w/o combo:
Mostly an OP weather pain as the tornado lasts 4 times as long
Uses – 10
Repairs 10% per magic powder
w/ combo:
Mostly an OP weather pain as the tornado lasts 4 times as long
(Max)Uses – 20 (the percentage may change oddly at the first and last use but if the combo is in effect for all the uses you will get 20 uses)
Repairs 100% per magic powder
Windy Lantern Staff – [Casts a different spell depending on target. Currently no real combo effect]
It’s a lantern that can be turned on or off when placed on the ground
It has to be tunred on on the ground before it will be lit when equiped
Spells: [Each spell drains 1% of total durability, except for crop spell it drain 20%]
Pacifies any mob even bosses (but they can reaggro and this may not work if used during an attack animation)
Slows any mob even bosses for 4 seconds (does not affect followers or goddess deer)
Makes anything near the player that grows become harvestable (includig mushroom farms but excluding mushrooms in the ground)
Befriends goddess deer for 1 minute and heals them by 160 HP
Lasts 3 days max as a source of light (not including spell usage)
Repairs 10% per magic powder (w/ combo Repairs 100% per magic powder)
Guardian Statuette –
Place it to spawn the Guardian Goddess Statue
Guardian Goddess Statue (for those who like fling-o-matics and eye turrets in the same structure!) –
This statue will both attack foes (only hostile ones like the Windy Fan as the goddes does not hurt innocent creatures) and blows out fires! Each one of these actions will cost 1 use each and do not happen simultaniously (if she attacks she will not blow out fires and vice versa). Her range can be determined by whether or not you are close enough to make her light up. If she lights up anything in that range will trigger one of the actions. As she is better at using the fan than you are, she will not destroy structures! If it is hammered or runs out of uses (each has a different chance set), it will drop some of stuff used to make it but hammering has the highest chance of getting the rarer stuff back. The statue can be set on or off by clicking it. The fan turns greyish and her light will be slightly yellow when she has 5 uses or less left.
Damage – 100
Uses – 50
w/o combo:
Repairs 10% per magic powder
w/ combo:
Repairs 100% per magic powder
Goddess Gate –
Place it to create a second Goddess Gate that connects to the naturally spawning Goddess Gate near the Goddess Shrine
Peach Fertiliser –
Pretty self explanatory.
End of Tab
Windy Butterflyies –
Their wings are condisered 0.5 meat
Gem Plants – [These are the only way to get multicoloured gems]
Grows from Gem Seeds which you can get from high level mobs
Only yields (a) random gem(s) on full moons if given magic powder
Only gives gems once
Peach trees –
They can produce 1-4 peaches depending on how many you see. Each pick has a chance of making the barren and in need or fertiliser which cannot be used in winter, of course. Chopping it down yields 3 logs and 0-2 Peach Pits. Peach Pits can be planted to make new trees but they also need fertiliser. Peaches rot into Peach Pits
Pick to barren chances:
1 peach: 15% chance of going barren – 3 day regen
2 peaches: 25% chance of going barren – 4 day regen
3 peaches: 35% chance of going barren – 6 day regen
4 peaches: 45% chance of going barren – 7 day regen
Barren fertilisation chances:
15% chance of becoming a 1 peach tree
35% chance of becoming a 2 peach tree
35% chance of becoming a 3 peach tree
15% chance of becoming a 4 peach tree
Peach recipes:
Caramel peach : 2 honey + 1 twigs + 1 peach
Peach Kabobs: 1 peach + 1 veg + 1 meat + 1 twigs
Peachy Meatloaf: 2 peaches + 2 meat
Peach Custard: 2 peaches + 1 honey + 1 egg
If you happen to have my Grey the Half Demon mod:
Peach Smoothie: 2 peaches + 1 dairy + 1 roasted tealeaves
Goddess Tea: 1 forbiddenfruit + 3 roasted tealeaves [heals 100 to each stat always]
Gamble: [Each has a 20% of happening when Goddess Tea is eaten]
+20 Max Health, will say "I feel healthier now."
+10 Max Health, will say "I feel a bit healthier now."
+/- 0 Max Health, will say nothing at all
-5 Max Health, will say "I feel a bit less healthier now."
-15 Max Health, will say "I feel much less healthier now."
Peachy Spiders –
You will have to find out how to find them.
Guess that all folks!
Thank you for reading.